RPG
Explore RPG
Latest about RPG
The fan-made version of the original Fallout 3, which is an isometric RPG that's way different from Bethesda's version, is now playable on Nexus Mods
By Jordan Gerblick published
news Black Isle's original vision for Fallout 3 is now more accessible than ever
CD Projekt dev defends The Witcher 3's "overdone" Witcher Sense clue mechanic: "At the time it was really fresh," even if "we've kind of overcooked it" by the end
By Austin Wood published
news Hearts of Stone and Blood and Wine deliberately pulled back on clue tracking
Baldur's Gate 3 devs made the RPG for "a modern audience" including D&D newcomers, not just "fans of the original BioWare games"
By Anna Koselke published
News Baldur's Gate 3 is for everyone
I'm begging Final Fantasy Tactics fans to check out this hidden strategy RPG gem that was locked away in PSP prison for 18 years
By Kaan Serin published
News Jeanne d'Arc battles demons and, worse, the British in this cult classic
The first quest CD Projekt made for The Witcher 3 led to the best one in the RPG: "There are quests that are not that great, and we're very much aware of that"
By Jasmine Gould-Wilson published
News The Bloody Baron's roots lead right back to Skellige
Dev of "waifu sci-fi RPG shooter" says doubling down on fan service literally paid off, so now it's tripling down in spite of "criticism" from people "who are not players"
By Austin Wood published
news Snowbreak: Containment Zone comes up with an innovative idea: sex sells
Cyberpunk 2077's Jackie Welles is the best Mexican representation I've ever seen in a game
By Luis Gutierrez published
Opinion Opinion | By uplifting Hispanic culture, CD Projekt Red created one of its most memorable characters to date
"I'm happy to lose": As Baldur's Gate 3 is dubbed the "Best Game" yet again, Helldivers 2 creative director admits he doesn't mind as Larian's D&D RPG is "one for the ages"
By Anna Koselke published
News It was "a stiff competition"
Baldur's Gate 3 studio CEO says that if he couldn't make a D&D game, Fallout and Ultima were the only other RPG licenses he would have considered instead : "There was not a lot to choose from"
By Jasmine Gould-Wilson published
News "I felt like there was a glass ceiling that we wouldn't be able to break through unless we had triple-A production values"
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more